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Object-Oriented Analysis and Design Using UML 2 Training

About the Training

The Object-Oriented Analysis and Design using UML 2 Training is aimed at individuals who want to effectively manage and optimize software development processes. This training teaches how to apply object-oriented analysis and design methodologies using UML 2 (Unified Modeling Language). UML 2 is a language and standard used for modeling and visualizing software development processes.

This training conveys important concepts and principles in object-oriented software development. These principles are used in the analysis and design process of a system. Additionally, detailed information is provided about various types of diagrams offered by UML 2, including class, sequence, state, activity, and use case diagrams.

The course explains how to draw and interpret these diagrams and how to use them effectively during the software development process. This helps manage the development process successfully and complete software projects more efficiently.

Participants gain the necessary skills for object-oriented analysis and design, including the ability to analyze problems, determine requirements, design solutions, and transform these designs into real-world applications. This makes software developers, analysts, and designers more effective and efficient in the software development process.

Ultimately, the Object-Oriented Analysis and Design using UML 2 Training will enhance your ability to understand and manage software development processes. This training will improve your ability to manage, analyze, and design software projects effectively, increasing the success rate of your projects and improving your chances of completing them on time and within budget.

What Will You Learn?

In the Object-Oriented Analysis and Design using UML 2 training, you will learn the following:
  • The object-oriented analysis and design process and how to use the UML 2 modeling language
  • The different types of UML 2 diagrams and how to use them
  • The necessary skills for the object-oriented analysis and design process
  • How to effectively participate in system design and development using UML 2
Gaining these skills will help you work more efficiently and effectively in the system design and development process.

Prerequisites

There are no specific prerequisites for the Object-Oriented Analysis and Design using UML 2 training, but the following knowledge may help you get the most out of the course:
  • Programming languages: The training content uses object-oriented programming concepts, so having basic knowledge of programming languages can be beneficial.
  • Software development processes: Basic knowledge of software development processes can make the training easier to follow.
The prerequisites for the training are not strictly defined, and anyone interested in the course can benefit from the materials and content.

Who Should Attend?

The Object-Oriented Analysis and Design using UML 2 training may be suitable for the following professional groups:
  • Software Developers: Suitable for software developers who want to participate effectively in the system design and development process using UML 2.
  • Design and Analysis Specialists: Ideal for design and analysis specialists who want to use UML 2 in the system design and analysis process.
  • Project Managers: Suitable for project managers who want to learn how to use UML 2 and participate effectively in project design and development.
This list is not exhaustive, and anyone interested in the training can decide if it is suitable for them. Those who complete the training will gain the skills to work more efficiently and effectively in system design and development using UML 2.

Outline

  • Examining Object-Oriented Concepts and Terminology
  • Introducing Modeling and the Software Development Process
  • Creating Use Case Diagrams
  • Creating Use Case Scenarios and Forms
  • Creating Activity Diagrams
  • Determining the Key Abstractions
  • Constructing the Problem Domain Model
  • Transitioning from Analysis to Design Using Interaction Diagrams
  • Modeling Object State Using State Machine Diagrams
  • Applying Design Patterns to the Design Model
  • Introducing Architectural Concepts and Diagrams
  • Introducing the Architectural Tier
  • Refining the Class Design Model
  • Overview of Software Development Processes
  • Overview of Frameworks

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