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C++ Programming Training

About the Training

C++ Programming Training equips participants with the skills needed to develop applications using the C++ language. It covers data structures, which are critical for effective data management and understanding. Object-oriented programming simplifies the management of complex structures. The training also delves into system programming, essential for understanding low-level operations. High-performance graphics are crucial for visual applications, and game development plays a significant role in the entertainment industry. This C++ training provides participants with the knowledge required to develop applications in these areas.

Standard libraries accelerate and simplify the coding process, while functions ensure that code is reusable and manageable. Arrays store multiple data elements in an organized manner, and pointers provide direct access to data, enhancing performance. Classes are the building blocks of object-oriented programming, and objects represent real-world entities. File operations teach the ability to store data persistently, and error handling ensures that programs run reliably and stably.

Class and object inheritance boost code reuse, and polymorphism allows objects to take on different forms. The training demonstrates the advantages and power of C++. The broad applications of C++ guide participants toward various career paths. System programming is fundamental for operating systems and low-level applications. Graphics and multimedia are used in visual content creation, while data mining extracts information from large datasets.

Participants develop complex applications through this training. Learning modern C++ techniques enhances code quality, and performance optimizations make applications run faster. The training encourages participants to improve existing applications with C++. A deep understanding of C++ provides participants with a strong foundation, and the training also hones problem-solving and algorithm skills.

In summary, C++ Programming Training offers participants a comprehensive understanding of C++. This knowledge teaches them how to develop modern applications and improve existing ones. In this context, the training imparts the skills necessary for a successful career in the programming world.

What Will You Learn?

During the C++ Programming Training, you will learn the following topics:
  • Fundamental concepts of the C++ programming language
  • Data types, variables, and operators
  • Control structures (if, switch, for, while)
  • Functions
  • Arrays, sequential arrays, and dictionaries
  • Object-oriented programming concepts (classes, objects, inheritance, polymorphism)
  • Usage of standard libraries (input/output, string, vector, list, map, etc.)
  • File operations
  • Error management and exception handling
  • Data structures (stacks, queues, linked lists, trees, etc.)
The topics listed may vary depending on the training program, and other advanced-level subjects may also be included.

Prerequisites

To enroll in a C++ Programming Training, the following prerequisites are typically required:
  • Understanding of Basic Programming Concepts: This includes knowledge of variables, loops, functions, conditional statements, etc.
  • Experience with Another Programming Language: Experience in languages such as Python, Java, or C is often expected.
  • Basic Knowledge of Computer Usage and File Systems: Familiarity with how to navigate and manage files on a computer.
However, these prerequisites can vary depending on the training provider, and some courses may require less experience. It is advisable to check the training provider’s website or contact the instructor directly for detailed information about the specific prerequisites.

Who Should Attend?

Individuals interested in enrolling in C++ Programming Training may have the following profiles:
  • Aspiring Programmers: Those who want to learn basic programming concepts and pursue a professional career in this field.
  • Experienced Programmers: Individuals who have experience with another programming language and want to learn C++.
  • Application Developers: Those who wish to develop applications in areas such as gaming, graphics, multimedia, data mining, system programming, etc.
  • C++ Enthusiasts: Individuals who want to understand, develop, or optimize applications written in C++.
This list can be expanded based on personal goals and professional objectives. C++ Programming Training offers the opportunity to acquire skills in your desired field, enhancing your career development.

Outline

Introduction and Overview
  • Relating C, C++, Java, and C#
  • The in-class development environment
  • Other development environments
C++ Programming Building Blocks The main function and standard I/O
  • Displaying values and strings to cout
  • Reading values from cin
  • Formatting with stream manipulators
Objects, constants, and references
  • Declaring and initializing variables
  • Utilizing C++ 11/14 new keywords
  • Integer and floating-point data types
  • Performing calculations and displaying results
  • Utilizing references for efficiency and constants for safety
Defining and calling functions
  • Passing arguments to functions and returning values from functions
  • Call-by-value vs. call-by-reference vs. call-by-address
  • Scope, duration, and initial values variables
Decisions, loops, and logic
  • Making decisions with if/else
  • bool vs. int logical values
  • if/else statement “chains”
  • Performing loops with while and for
  • Implementing C++ range-based for loops
  • Equality, relational, and logical operators
Arrays, pointers, and strings
  • Declaring and using arrays and pointers
  • Storing strings in character arrays
  • Accessing array elements via pointers
  • Pointers vs. references
  • Standard string class and functions
Defining C++ Classes and Objects Encapsulating higher-level data types
  • Public member functions and private data members
  • Protected class members
  • Constructors and destructors
  • Self-reference: the pointer
  • The class member operator (::)
Declaring, accessing, and modifying objects
  • Manipulating arrays of objects, pointers to objects and references to objects
  • Invoking member functions
  • const member functions
  • Passing objects by value and by reference
Overloading and templates
  • Simplifying class interfaces
  • Function signatures
  • Overloading assignment (=) and insertion (\<\<)
  • friend functions and classes
  • Explicit copy/move construction
  • Avoiding default assignment and copy construction
  • Utilizing STL templates to define families of classes
Separating interfaces and implementations
  • How separation supports code reuse
  • Building header files and code files
Extending Classes via Inheritance Deriving new classes from existing classes
  • Construction and destruction of derived objects
  • Reusability via incremental extensions
  • Base classes and derived classes
Utilizing polymorphic functions
  • Overriding virtual base-class member functions in derived classes
  • Runtime lookup of functions through base-class pointers and references
Managing dynamic data
  • Allocating and deallocating memory with new and delete
  • Handling errors with try and catch
  • Avoiding memory leaks
  • Utilizing lambdas and smart pointers
Standards and Portability
  • Applicability to Windows and UNIX/Linux
  • ANSI/ISO C++ 11/14 and evolving standards

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