Generic filters
Search in title

Swift Programming for iPhone and iPad Applications Training

About the Training

The “Swift Programming for iPhone and iPad Applications Training” teaches the process of developing applications for the iOS platform. Therefore, it is a detailed training program focused on the Swift programming language. It is designed to equip those who wish to develop applications for devices like iPhone and iPad with the necessary skills and knowledge.

In this training, participants are immersed in the fundamental structures of the Swift programming language, learning essential concepts such as data types, control structures, functions, and object-oriented programming principles. While discovering the powerful features and modern syntax of Swift, they gain knowledge in writing secure and performant applications.

With a strong emphasis on practical applications, the training also teaches the basic features of the iOS SDK. Understanding frameworks such as UIKit and SwiftUI gives participants the opportunity to be creative in areas like user interface design and animations.

The training also covers data storage concepts, teaching iOS-specific solutions such as Core Data and UserDefaults. Participants develop the ability to communicate with web services via RESTful APIs and integrate data into applications from the internet.

Particularly, the integration of multimedia content is a key component of the training. Participants gain knowledge on processing, interacting with, and integrating media such as photos, videos, and audio files into applications.

Debugging and performance optimization are also addressed, allowing participants to troubleshoot issues and improve the speed and efficiency of their applications.

Lastly, the training covers application marketing strategies and the process of uploading and publishing applications on the App Store. Participants are guided on effective marketing tactics and how to gather user feedback.

In summary, the “Swift Programming for iPhone and iPad Applications Training” teaches participants how to develop high-quality applications for iPhone and iPad using the Swift programming language and iOS SDK. It is supported by examples and real projects. This comprehensive and versatile program enhances developers’ technical abilities, inspiring them to create innovative and user-centric applications.

What Will You Learn?

During the “Swift Programming for iPhone and iPad Applications Training,” you can learn the following:
  • Swift Programming Language: You will learn the fundamental structure, syntax, and key concepts of the Swift language.
  • iOS Application Development: You will learn how to develop iOS applications using Swift, covering topics such as interface design, data structures, data storage, and API access.
  • Xcode: Xcode is the development environment provided by Apple, and during this training, you will learn how to use it.
  • Application Design: You will learn how to design applications with Swift and optimize the user experience in iOS.
Throughout this training, you will enhance your skills through both theoretical knowledge and practical applications. By applying what you learn, you will gain hands-on experience in building a real iOS application.

Prerequisites

The following prerequisites may be helpful for the “Swift Programming for iPhone and iPad Applications Training”:
  • Basic knowledge of programming languages: Having a fundamental understanding of programming languages can be beneficial when working with Swift.
  • Object-Oriented Programming (OOP) concepts: Since Swift is based on OOP principles, a basic knowledge of OOP concepts would be advantageous.
  • Familiarity with Mac: You may need a Mac computer to use Xcode, Apple’s development environment for iOS applications.
However, these prerequisites are not mandatory, and the necessary knowledge will also be provided during the training. The aim of the program is to equip you with the skills to understand the Swift programming language and develop iOS applications.

Who Should Attend?

The following groups can participate in the “Swift Programming for iPhone and iPad Applications Training”:
  • Programmers aiming to develop iOS applications: This training is suitable for programmers looking to develop iOS applications using the Swift programming language.
  • Beginner programmers: It is ideal for those who are new to Swift programming and interested in learning about iOS application development.
  • Advanced programmers: It is also beneficial for experienced programmers who want to deepen their knowledge of the Swift programming language and advance their skills in iOS application development.
The training can be valuable for anyone aiming to develop iOS applications or gain expertise in the Swift programming language. The goal of the training is to help programmers better understand the topics and apply them through practical use.

Outline

Programming iOS Apps in Swift on a Mac
  • What is iOS?
  • Devices that Support iOS
  • Building a Developer’s Workstation
  • Examining the macOS
  • Exploring macOS Tools
  • Enrolling in the Apple Developer Program
 Xcode IDE
  • Using Swift Playgrounds
  • Creating Apps Using Xcode Templates
  • Exploring the Xcode IDE
  • Leveraging Xcode Debugging Support
Swift Data Types
  • Declaring Variables and Constants
  • Working with Swift Numeric Data Types
  • Working with Strings
  • Working with Dates
  • Understanding Swift Optionals
  • Designing with Swift Generic Types
  • Working with Collections (Arrays and Dictionaries)
  • Using Tuples
 Swift Control Structures
  • Using Flow Control Statements (if, switch)
  • Writing Loops (for, while, repeat)
  • Writing and Calling Functions
  • Defining Parameters
  • Specifying Return Type
  • Using Named Parameters
  • Nesting Functions
  • Using Swift Function Types
Object Oriented Programming Construct
  • Defining Classes
  • Declaring Properties
  • Writing Initialization Methods
  • Creating Methods
  • Understanding Public vs. Private
  • Instantiating and Using Objects
  • Understanding ARC (Automatic Reference Counting)
Swift Error Handling
  • Understanding Swift Error Handling
  • Defining and Throwing Errors
  • Propagating Errors Using Throwing Functions
  • Handling Errors Using do-catch
  • Understanding the Swift Error Type
  • Converting Errors to Optionals
  • Using defer to Specify Cleanup Actions
iOS Design Patterns
  • Working with Model-View-Controller
  • Designing Singletons
  • Using Lazy Initialization
  • Implementing the Delegate Design Pattern
  • Declaring Protocols
  • Implementing Protocols
  • Optional Protocol Methods
iOS Apps
  • Understanding an Xcode Project Structure
  • Designing the UI Using Storyboards
  • Working with View Controllers
  • Creating IBOutlets and IBActions
  • Handling Events
  • Specifying Different Types of Keyboards
Enhancing iOS Apps
  • Exploring iOS Controls, Views and View Controllers
  • Creating Multiple Views Controllers
  • Using Segues for View Transitions
  • Using Navigation Controllers
  • Using AutoLayout to Constrain Views and Manage Layout in Differently Size Devices
Building Sophisticated User Interfaces
  • Working with Labels, Buttons and Text Fields
  • Using Switches and Sliders
  • Allowing User Selection with Pickers
  • Displaying Data Using Collection Views
  • Using Tab Bar Controllers to Arrange Multiple Views
Designing Master/Detail Applications
  • Implementing Master/Detail Applications
  • Configuring Table Views
  • Implementing Detail Views
  • Implementing Add Item Functionality
  • Implementing “Swipe to Delete”
  • Supporting Multiple Types of Table View Cells
Reading and Writing Files
  • iOS File System Structure
  • Understanding an Application’s Sandbox
  • Locating Files
  • Working With Serializable Types
  • Reading and Writing Files
Working with Web Services Using RESTful Web Services
  • Configuring and Using URLSession
  • Working with HTTP Requests
  • Formatting Data for POST Requests
  • Designing Completion Handlers to Process HTTP Responses
  • Parsing Data in HTTP Responses
  • Configuring App Transport Security
Using Core Data
  • The Managed Object Model
  • Managed Object Context
  • Creating a Core Data Application
  • Understanding the Core Data Model
  • Creating Entities and Attributes
  • Subclassing NSManagedObject
  • Fetching, Editing and Saving Core Data Objects
  • Working with the Core Data Master/Detail Template
System Events and Background Execution
  • Application Lifecycle Events
  • Examining the App Delegate
  • Reacting to System Events
  • Running Tasks in the Background
Touch Recognition and Gestures
  • Understanding Multi-Touch Concepts
  • iOS Recognizable Gestures
  • Recognizing User’s Touch
  • Using Gesture Recognizers
Working with the Camera
  • Detecting the Camera
  • Types of Media
  • Working with UIImagePickerController
  • Capturing and Processing the Image
  • Saving the Image
  • Configuring Camera and Photo Library Permissions

Training Request Form